ofTexture & getTextureRef()
bool hasTexture()
ofxAssimpMeshHelper()
std animatedNorm
std animatedPos
ofxAssimpTexture* assimpTexture
ofBlendMode blendMode
ofMesh cachedMesh
bool hasChanged
ofMaterial material
ofMatrix4x4 matrix
aiMesh* mesh
bool twoSided
bool validCache
ofVbo vbo
getTextureRef
hasTexture
ofxAssimpMeshHelper