ofDocsdocumentation addons ofxiOS ofxOpenALSoundPlayer

ofxOpenALSoundPlayer


closeSoundEngine( )

void closeSoundEngine()

getIsPlaying( )

bool getIsPlaying()

getPan( )

float getPan()

getPitch( )

float getPitch()

getPosition( )

float getPosition()

getPositionMS( )

int getPositionMS()

getSpeed( )

float getSpeed()

getVolume( )

float getVolume()

initializeSoundEngine( )

void initializeSoundEngine()

isLoaded( )

bool isLoaded()

loadBackgroundMusic( ... )

bool loadBackgroundMusic(string fileName, bool queue, bool loadAtOnce)

loadSound( ... )

bool loadSound(string fileName, bool stream=false)

ofxALSoundSetDistanceModel( ... )

void ofxALSoundSetDistanceModel(ALenum model)

ofxALSoundSetListenerGain( ... )

void ofxALSoundSetListenerGain(float gain)

ofxALSoundSetListenerLocation( ... )

void ofxALSoundSetListenerLocation(float x, float y, float z)

ofxALSoundSetListenerVelocity( ... )

void ofxALSoundSetListenerVelocity(float x, float y, float z)

ofxALSoundSetMaxDistance( ... )

void ofxALSoundSetMaxDistance(float dist)

ofxALSoundSetReferenceDistance( ... )

void ofxALSoundSetReferenceDistance(float dist)

ofxOpenALSoundPlayer( )

ofxOpenALSoundPlayer()

play( )

void play()

prime( )

bool prime()

setBackgroundMusicVolume( ... )

void setBackgroundMusicVolume(float bgVol)

setLocation( ... )

void setLocation(float x, float y, float z)

setLoop( ... )

void setLoop(bool bLp)

setMultiPlay( ... )

void setMultiPlay(bool bMp)

setPan( ... )

void setPan(float _pan)

setPaused( ... )

void setPaused(bool bP)

setPitch( ... )

void setPitch(float _pitch)

setPosition( ... )

void setPosition(float pct)

setPositionMS( ... )

void setPositionMS(int ms)

setSpeed( ... )

void setSpeed(float _speed)

setVolume( ... )

void setVolume(float _vol)

startBackgroundMusic( )

void startBackgroundMusic()

stop( )

void stop()

stopBackgroundMusic( ... )

void stopBackgroundMusic(bool stopNow)

unloadAllBackgroundMusic( )

void unloadAllBackgroundMusic()

unloadSound( )

void unloadSound()

update( )

bool update()

updateInternalsForNewPrime( )

void updateInternalsForNewPrime()

vibrate( )

void vibrate()

~ofxOpenALSoundPlayer( )

~ofxOpenALSoundPlayer()