ofDocsdocumentation gl ofVboMesh

ofVboMesh

Extends ofMesh


disableColors( )

void disableColors()

disableIndices( )

void disableIndices()

disableNormals( )

void disableNormals()

disableTextures( )

void disableTextures()

draw( ... )

void draw(ofPolyRenderMode drawMode)

Valid options are:

OF_MESH_POINTS OF_MESH_WIREFRAME OF_MESH_FILL


drawInstanced( ... )

void drawInstanced(ofPolyRenderMode drawMode, int primCount)

enableColors( )

void enableColors()

enableIndices( )

void enableIndices()

enableNormals( )

void enableNormals()

enableTextures( )

void enableTextures()

getVbo( )

ofVbo & getVbo()

getVbo( )

const ofVbo & getVbo()

ofVboMesh( ... )

ofVboMesh(const ofMesh &mom)

ofVboMesh( )

ofVboMesh()

operator=( ... )

void operator=(const ofMesh &mom)

setUsage( ... )

void setUsage(int usage)

unloadVbo( )

void unloadVbo()

updateVbo( )

void updateVbo()

usingColors( )

bool usingColors()

usingIndices( )

bool usingIndices()

usingNormals( )

bool usingNormals()

usingTextures( )

bool usingTextures()

~ofVboMesh( )

~ofVboMesh()