ofDocsdocumentation glm detailfunc_common (functions)

detailfunc_common (functions)


glm::abs( ... )

genType glm::abs(genType x)

glm::clamp( ... )

genType glm::clamp(genType x, genType minVal, genType maxVal)

glm::floatBitsToInt( ... )

int glm::floatBitsToInt(const float &v)

glm::floatBitsToUint( ... )

glm::uint glm::floatBitsToUint(const float &v)

glm::fma( ... )

genType glm::fma(const genType &a, const genType &b, const genType &c)

glm::fract( ... )

genType glm::fract(genType x)

glm::frexp( ... )

genType glm::frexp(const genType &x, genIType &exp)

glm::intBitsToFloat( ... )

float glm::intBitsToFloat(const int &v)

glm::ldexp( ... )

genType glm::ldexp(const genType &x, const genIType &exp)

glm::max( ... )

genType glm::max(genType x, genType y)

glm::min( ... )

genType glm::min(genType x, genType y)

glm::mix( ... )

genTypeT glm::mix(genTypeT x, genTypeT y, genTypeU a)

glm::mod( ... )

genType glm::mod(genType x, genType y)

glm::modf( ... )

genType glm::modf(genType x, genType &i)

glm::smoothstep( ... )

genType glm::smoothstep(genType edge0, genType edge1, genType x)

glm::step( ... )

genType glm::step(genType edge, genType x)

glm::uintBitsToFloat( ... )

float glm::uintBitsToFloat(const glm::uint &v)