glm::packDouble2x32( ... )
double glm::packDouble2x32(const glm::uvec2 &v)
glm::packHalf2x16( ... )
glm::uint glm::packHalf2x16(const glm::vec2 &v)
glm::packSnorm2x16( ... )
glm::uint glm::packSnorm2x16(const glm::vec2 &v)
glm::packSnorm4x8( ... )
glm::uint glm::packSnorm4x8(const glm::vec4 &v)
glm::packUnorm2x16( ... )
glm::uint glm::packUnorm2x16(const glm::vec2 &v)
glm::packUnorm4x8( ... )
glm::uint glm::packUnorm4x8(const glm::vec4 &v)
glm::unpackDouble2x32( ... )
glm::uvec2 glm::unpackDouble2x32(double v)
glm::unpackHalf2x16( ... )
glm::vec2 glm::unpackHalf2x16(glm::uint v)
glm::unpackSnorm2x16( ... )
glm::vec2 glm::unpackSnorm2x16(glm::uint p)
glm::unpackSnorm4x8( ... )
glm::vec4 glm::unpackSnorm4x8(glm::uint p)
glm::unpackUnorm2x16( ... )
glm::vec2 glm::unpackUnorm2x16(glm::uint p)
glm::unpackUnorm4x8( ... )
glm::vec4 glm::unpackUnorm4x8(glm::uint p)