length( )
glm::tmat2x2::length_type length()
operator*=( ... )
glm::mat2 & operator*=(U s)
operator++( )
glm::mat2 & operator++()
operator++( ... )
glm::mat2 operator++(int )
operator+=( ... )
glm::mat2 & operator+=(U s)
operator--( )
glm::mat2 & operator--()
operator--( ... )
glm::mat2 operator--(int )
operator-=( ... )
glm::mat2 & operator-=(U s)
operator/=( ... )
glm::mat2 & operator/=(U s)
operator=( ... )
glm::mat2 & operator=(const glm::mat2 &v=P)
operator[]( ... )
glm::tmat2x2::col_type & operator[](glm::tmat2x2::length_type i)
operator[]( ... )
const glm::tmat2x2::col_type & operator[](glm::tmat2x2::length_type i)
tmat2x2( ... )
tmat2x2(const glm::mat2 &m=P)
tmat2x2( ... )
tmat2x2(const glm::tmat2x2::col_type &v1, const glm::tmat2x2::col_type &v2)
tmat2x2( ... )
tmat2x2(const glm::mat3 &x=P)
tmat2x2( ... )
tmat2x2(const glm::mat4 &x=P)
tmat2x2( ... )
tmat2x2(const glm::mat2x3 &x=P)
tmat2x2( ... )
tmat2x2(const glm::mat3x2 &x=P)
tmat2x2( ... )
tmat2x2(const glm::mat2x4 &x=P)
tmat2x2( ... )
tmat2x2(const glm::mat4x2 &x=P)
tmat2x2( ... )
tmat2x2(const glm::mat3x4 &x=P)
tmat2x2( ... )
tmat2x2(const glm::mat4x3 &x=P)
tmat2x2( ... )
tmat2x2(const T &x1, const T &y1, const T &x2, const T &y2)
tmat2x2( ... )
tmat2x2(const U &x1, const V &y1, const M &x2, const N &y2)
tmat2x2( ... )
tmat2x2(glm::ctor )
tmat2x2( ... )
tmat2x2(T scalar)