gtxclosest_point (functions)
glm::closestPointOnLine( ... )
glm::vec3 glm::closestPointOnLine(const glm::vec3 &point=P, const glm::vec3 &a=P, const glm::vec3 &b=P)Find the point on a straight line which is the closet of a point.
See also: gtx_closest_point
glm::closestPointOnLine( ... )
glm::vec2 glm::closestPointOnLine(const glm::vec2 &point=P, const glm::vec2 &a=P, const glm::vec2 &b=P)2d lines work as well