gtxnormal (functions)
glm::triangleNormal( ... )
glm::vec3 glm::triangleNormal(const glm::vec3 &p1=P, const glm::vec3 &p2=P, const glm::vec3 &p3=P)Computes triangle normal from triangle points. From GLM_GTX_normal extension.
... )glm::vec3 glm::triangleNormal(const glm::vec3 &p1=P, const glm::vec3 &p2=P, const glm::vec3 &p3=P)Computes triangle normal from triangle points. From GLM_GTX_normal extension.