createWindow( ... )
void createWindow(int size)
getCurrentBufferSum( ... )
float * getCurrentBufferSum(int size)
getPosition( )
float getPosition()
getPositionMS( )
int getPositionMS()
getSpectrum( ... )
float * getSpectrum(int bands)
getSpeed( )
float getSpeed()
getSystemSpectrum( ... )
float * getSystemSpectrum(int bands)
getVolume( )
float getVolume()
initFFT( ... )
void initFFT(int bands)
initSystemFFT( ... )
void initSystemFFT(int bands)
initialize( )
void initialize()
isLoaded( )
bool isLoaded()
isPaused( )
bool isPaused()
isPlaying( )
bool isPlaying()
load( ... )
bool load(const filesystem::path &fileName, bool stream=false)
ofOpenALSoundPlayer( )
ofOpenALSoundPlayer()
setLoop( ... )
void setLoop(bool bLp)
setMultiPlay( ... )
void setMultiPlay(bool bMp)
setPan( ... )
void setPan(float vol)
setPaused( ... )
void setPaused(bool bP)
setPosition( ... )
void setPosition(float pct)
setPositionMS( ... )
void setPositionMS(int ms)
setSpeed( ... )
void setSpeed(float spd)
setVolume( ... )
void setVolume(float vol)
threadedFunction( )
void threadedFunction()
update( ... )
void update(ofEventArgs &args)
~ofOpenALSoundPlayer( )
~ofOpenALSoundPlayer()