ofDocsdocumentation video ofAVFoundationPlayer

ofAVFoundationPlayer


close( )

void close()

disposePlayer( )

void disposePlayer()

draw( ... )

void draw(const ofRectangle &rect)

draw( )

void draw()

draw( ... )

void draw(float x, float y)

draw( ... )

void draw(float x, float y, float w, float h)

firstFrame( )

void firstFrame()

getAVFoundationVideoPlayer( )

void * getAVFoundationVideoPlayer()

getCurrentFrame( )

int getCurrentFrame()

getDuration( )

float getDuration()

getHeight( )

float getHeight()

getIsMovieDone( )

bool getIsMovieDone()

getLoopState( )

ofLoopType getLoopState()

getPixelFormat( )

ofPixelFormat getPixelFormat()

getPixels( )

const ofPixels & getPixels()

getPixels( )

ofPixels & getPixels()

getPosition( )

float getPosition()

getSpeed( )

float getSpeed()

getTexturePtr( )

ofTexture * getTexturePtr()

getTotalNumFrames( )

int getTotalNumFrames()

getWidth( )

float getWidth()

initTextureCache( )

void initTextureCache()

isFrameNew( )

bool isFrameNew()

isLoaded( )

bool isLoaded()

isPaused( )

bool isPaused()

isPlaying( )

bool isPlaying()

isReady( )

bool isReady()

killTexture( )

void killTexture()

killTextureCache( )

void killTextureCache()

load( ... )

bool load(string name)

loadAsync( ... )

void loadAsync(string name)

loadPlayer( ... )

bool loadPlayer(string name, bool bAsync)

nextFrame( )

void nextFrame()

ofAVFoundationPlayer( )

ofAVFoundationPlayer()

operator=( ... )

ofAVFoundationPlayer & operator=(ofAVFoundationPlayer other)

play( )

void play()

previousFrame( )

void previousFrame()

setFrame( ... )

void setFrame(int frame)

setLoopState( ... )

void setLoopState(ofLoopType state)

setPaused( ... )

void setPaused(bool bPause)

setPixelFormat( ... )

bool setPixelFormat(ofPixelFormat pixelFormat)

setPosition( ... )

void setPosition(float pct)

setSpeed( ... )

void setSpeed(float speed)

setVolume( ... )

void setVolume(float volume)

stop( )

void stop()

update( )

void update()

~ofAVFoundationPlayer( )

~ofAVFoundationPlayer()