firstFrame( )
void firstFrame()
getCurrentFrame( )
int getCurrentFrame()
getDuration( )
float getDuration()
getHeight( )
float getHeight()
getIsMovieDone( )
bool getIsMovieDone()
getLoopState( )
ofLoopType getLoopState()
getPixels( )
const ofPixels & getPixels()
getPixels( )
ofPixels & getPixels()
getPosition( )
float getPosition()
getSpeed( )
float getSpeed()
getTotalNumFrames( )
int getTotalNumFrames()
getWidth( )
float getWidth()
isFrameNew( )
bool isFrameNew()
isLoaded( )
bool isLoaded()
isPaused( )
bool isPaused()
isPlaying( )
bool isPlaying()
load( ... )
bool load(string path)
nextFrame( )
void nextFrame()
ofDirectShowPlayer( ... )
ofDirectShowPlayer(ofDirectShowPlayer &&)
ofDirectShowPlayer( ... )
ofDirectShowPlayer(const ofDirectShowPlayer &)
ofDirectShowPlayer( )
ofDirectShowPlayer()
operator=( ... )
ofDirectShowPlayer & operator=(ofDirectShowPlayer &&)
operator=( ... )
ofDirectShowPlayer & operator=(const ofDirectShowPlayer &)
previousFrame( )
void previousFrame()
setFrame( ... )
void setFrame(int frame)
setLoopState( ... )
void setLoopState(ofLoopType state)
setPaused( ... )
void setPaused(bool bPause)
setPosition( ... )
void setPosition(float pct)
setSpeed( ... )
void setSpeed(float speed)
setVolume( ... )
void setVolume(float volume)