ofDocsdocumentation glm glm::mat4x2

glm::mat4x2


length( )

glm::tmat4x2::length_type length()

operator*=( ... )

glm::mat4x2 & operator*=(U s)

operator++( )

glm::mat4x2 & operator++()

operator++( ... )

glm::mat4x2 operator++(int )

operator+=( ... )

glm::mat4x2 & operator+=(U s)

operator--( )

glm::mat4x2 & operator--()

operator--( ... )

glm::mat4x2 operator--(int )

operator-=( ... )

glm::mat4x2 & operator-=(U s)

operator/=( ... )

glm::mat4x2 & operator/=(U s)

operator=( ... )

glm::mat4x2 & operator=(const glm::mat4x2 &m=P)

operator[]( ... )

glm::tmat4x2::col_type & operator[](glm::tmat4x2::length_type i)

operator[]( ... )

const glm::tmat4x2::col_type & operator[](glm::tmat4x2::length_type i)

tmat4x2( ... )

tmat4x2(const glm::mat4x2 &m=P)

tmat4x2( ... )

tmat4x2(const glm::tmat4x2::col_type &v0, const glm::tmat4x2::col_type &v1, const glm::tmat4x2::col_type &v2, const glm::tmat4x2::col_type &v3)

tmat4x2( ... )

tmat4x2(const glm::mat2 &x=P)

tmat4x2( ... )

tmat4x2(const glm::mat3 &x=P)

tmat4x2( ... )

tmat4x2(const glm::mat4 &x=P)

tmat4x2( ... )

tmat4x2(const glm::mat2x3 &x=P)

tmat4x2( ... )

tmat4x2(const glm::mat3x2 &x=P)

tmat4x2( ... )

tmat4x2(const glm::mat2x4 &x=P)

tmat4x2( ... )

tmat4x2(const glm::mat4x3 &x=P)

tmat4x2( ... )

tmat4x2(const glm::mat3x4 &x=P)

tmat4x2( )

tmat4x2()

tmat4x2( ... )

tmat4x2(glm::ctor )

tmat4x2( ... )

tmat4x2(T scalar)

tmat4x2( ... )

tmat4x2(T x0, T y0, T x1, T y1, T x2, T y2, T x3, T y3)

tmat4x2( ... )

tmat4x2(X1 x1, Y1 y1, X2 x2, Y2 y2, X3 x3, Y3 y3, X4 x4, Y4 y4)