#pragma once
#include "ofMain.h"
#include "ofEvents.h"
#include "Circle.h"
#define TOTAL_GRAY_CIRCLES 10
class ofApp : public ofBaseApp{
public:
void setup();
void update();
void draw();
void onMouseInCircle(glm::vec2 & e);
void onMouseInAnyCircle(glm::vec2 & e);
Circle redCircle;
Circle grayCircles [TOTAL_GRAY_CIRCLES];
ofColor bg;
glm::vec2 clickedPoint;
};
Comments