#pragma once
#include "ofMain.h"
typedef struct {
float x;
float y;
bool bBeingDragged;
bool bOver;
float radius;
}draggableVertex;
class ofApp : public ofBaseApp{
public:
void setup();
void update();
void draw();
void keyPressed (int key);
void keyReleased(int key);
void mouseMoved(int x, int y );
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void mouseEntered(int x, int y);
void mouseExited(int x, int y);
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void gotMessage(ofMessage msg);
int nCurveVertices;
draggableVertex curveVertices[7];
draggableVertex bezierVertices[4];
};
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