#pragma once

#include "ofxVectorGraphics.h"
#include "ofMain.h"

class ofApp : public ofBaseApp{

	public:

		void setup();
		void update();
		void draw();
		
		void keyPressed(int key);
		void keyReleased(int key);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased(int x, int y, int button);
		void mouseEntered(int x, int y);
		void mouseExited(int x, int y);
		void windowResized(int w, int h);
		void dragEvent(ofDragInfo dragInfo);
		void gotMessage(ofMessage msg);		

		ofxVectorGraphics output;
		bool capture;
		bool bFill;

		vector <glm::vec3> pts;


};