#pragma once
#include "ofxiOS.h"
class ofApp : public ofxiOSApp{
public:
void setup();
void update();
void draw();
void exit();
void audioOut(float * output, int bufferSize, int nChannels);
void touchDown(ofTouchEventArgs & touch);
void touchMoved(ofTouchEventArgs & touch);
void touchUp(ofTouchEventArgs & touch);
void touchDoubleTap(ofTouchEventArgs & touch);
void touchCancelled(ofTouchEventArgs & touch);
void lostFocus();
void gotFocus();
void gotMemoryWarning();
void deviceOrientationChanged(int newOrientation);
float pan;
int sampleRate;
bool bNoise;
float volume;
float * lAudio;
float * rAudio;
float targetFrequency;
float phase;
float phaseAdder;
float phaseAdderTarget;
int initialBufferSize;
};
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