#include "ofApp.h"
void ofApp::setup(){
ofSetOrientation(OF_ORIENTATION_90_LEFT);
ofSetFrameRate(60);
ofBackground(255, 255, 0);
camera.setupPerspective();
camera.setVFlip(false);
camera.setPosition(0, 0, 0);
coreMotion.setupAttitude(CMAttitudeReferenceFrameXMagneticNorthZVertical);
}
void ofApp::update(){
coreMotion.update();
ofQuaternion quat = coreMotion.getQuaternion();
ofQuaternion landscapeFix(-quat.y(), quat.x(), quat.z(), quat.w());
camera.setOrientation(landscapeFix);
}
void ofApp::draw(){
camera.begin();
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
ofNoFill();
ofSetColor(0);
ofDrawBox(0, 0, 0, 1000);
ofDrawAxis(100);
ofPopMatrix();
camera.end();
}
void ofApp::exit(){
}
void ofApp::touchDown(ofTouchEventArgs & touch){
}
void ofApp::touchMoved(ofTouchEventArgs & touch){
}
void ofApp::touchUp(ofTouchEventArgs & touch){
}
void ofApp::touchDoubleTap(ofTouchEventArgs & touch){
}
void ofApp::touchCancelled(ofTouchEventArgs & touch){
}
void ofApp::lostFocus(){
}
void ofApp::gotFocus(){
}
void ofApp::gotMemoryWarning(){
}
void ofApp::deviceOrientationChanged(int newOrientation){
}
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