#include "ofApp.h"
//NOTE: in this example ofApp ( this class ) is not used.
// look inside Apps/ to see the native iOS implementation
// If the app is not compiling, try removing the storyboard reference
// from the xcode project and adding it back to the project.
// Set the deployment target in project / General / Deployment Target >= 5.1
//--------------------------------------------------------------
void ofApp::setup(){
}
//--------------------------------------------------------------
void ofApp::update(){
}
//--------------------------------------------------------------
void ofApp::draw(){
}
//--------------------------------------------------------------
void ofApp::exit(){
}
//--------------------------------------------------------------
void ofApp::touchDown(ofTouchEventArgs & touch){
}
//--------------------------------------------------------------
void ofApp::touchMoved(ofTouchEventArgs & touch){
}
//--------------------------------------------------------------
void ofApp::touchUp(ofTouchEventArgs & touch){
}
//--------------------------------------------------------------
void ofApp::touchDoubleTap(ofTouchEventArgs & touch){
}
//--------------------------------------------------------------
void ofApp::touchCancelled(ofTouchEventArgs & touch){
}
//--------------------------------------------------------------
void ofApp::lostFocus(){
}
//--------------------------------------------------------------
void ofApp::gotFocus(){
}
//--------------------------------------------------------------
void ofApp::gotMemoryWarning(){
}
//--------------------------------------------------------------
void ofApp::deviceOrientationChanged(int newOrientation){
}
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