#include "ofApp.h"
int main() {
// here are the most commonly used iOS window settings.
//------------------------------------------------------
ofiOSWindowSettings settings;
settings.enableRetina = false; // enables retina resolution if the device supports it.
settings.enableDepth = false; // enables depth buffer for 3d drawing.
settings.enableAntiAliasing = false; // enables anti-aliasing which smooths out graphics on the screen.
settings.numOfAntiAliasingSamples = 0; // number of samples used for anti-aliasing.
settings.enableHardwareOrientation = false; // enables native view orientation.
settings.enableHardwareOrientationAnimation = false; // enables native orientation changes to be animated.
settings.glesVersion = OFXIOS_RENDERER_ES1; // type of renderer to use, ES1, ES2, etc.
ofCreateWindow(settings);
return ofRunApp(new ofApp);
}
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