#pragma once
#include "ofMain.h"
#include "ofxSimpleSlider.h"
class ofApp : public ofBaseApp{
public:
void setup();
void update();
void draw();
void setupSignedNoiseDemo();
void updateSignedNoiseDemo();
void renderSignedNoiseDemo();
void renderNoisyRobotArmDemo();
void keyPressed(int key);
void keyReleased(int key);
void mouseMoved(int x, int y );
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void mouseEntered(int x, int y);
void mouseExited(int x, int y);
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void gotMessage(ofMessage msg);
void renderRadialSignedNoiseDemo();
void renderLinearSignedNoiseDemo();
float *signedNoiseData;
int nSignedNoiseData;
float radialNoiseCursor;
ofxSimpleSlider radialNoiseStepSlider;
ofxSimpleSlider radialNoiseAmountSlider;
float radialNoiseDemoX;
float radialNoiseDemoY;
float radialNoiseDemoR;
void drawNoisyArmRect (float w, float h);
};
Comments