ofDocsexamples shader 06multiTexture src ofApp.h
#pragma once

#define WEBCAM

#include "ofMain.h"

class ofApp : public ofBaseApp{
public:
    
    void setup();
    void update();
    void draw();

    void keyPressed  (int key);
    void keyReleased(int key);
    void mouseMoved(int x, int y );
    void mouseDragged(int x, int y, int button);
    void mousePressed(int x, int y, int button);
    void mouseReleased(int x, int y, int button);
    void windowResized(int w, int h);
    void dragEvent(ofDragInfo dragInfo);
    void gotMessage(ofMessage msg);

	ofShader shader;
    
    ofImage image;
    ofImage imageMask;
    ofVideoPlayer movie;
    ofVideoGrabber camera;
    
    ofFbo fbo;
    ofFbo maskFbo;
};