#include "ofApp.h"
//--------------------------------------------------------------
void ofApp::setup() {
#ifdef TARGET_OPENGLES
shader.load("shadersES2/shader");
#else
if(ofIsGLProgrammableRenderer()){
shader.load("shadersGL3/shader");
}else{
shader.load("shadersGL2/shader");
}
#endif
img.load("img.jpg");
plane.set(800, 600, 10, 10);
plane.mapTexCoords(0, 0, img.getWidth(), img.getHeight());
}
//--------------------------------------------------------------
void ofApp::update() {
}
//--------------------------------------------------------------
void ofApp::draw() {
// bind our texture. in our shader this will now be tex0 by default
// so we can just go ahead and access it there.
img.getTexture().bind();
// start our shader, in our OpenGL3 shader this will automagically set
// up a lot of matrices that we want for figuring out the texture matrix
// and the modelView matrix
shader.begin();
// get mouse position relative to center of screen
float mousePosition = ofMap(mouseX, 0, ofGetWidth(), 1.0, -1.0, true);
mousePosition *= plane.getWidth();
shader.setUniform1f("mouseX", mousePosition);
shader.setUniform2f("resolution", ofGetWidth(), ofGetHeight());
ofPushMatrix();
ofTranslate(ofGetWidth()/2, ofGetHeight()/2);
plane.draw();
ofPopMatrix();
shader.end();
img.getTexture().unbind();
}
//--------------------------------------------------------------
void ofApp::keyPressed(int key){
}
//--------------------------------------------------------------
void ofApp::keyReleased(int key){
}
//--------------------------------------------------------------
void ofApp::mouseMoved(int x, int y){
}
//--------------------------------------------------------------
void ofApp::mouseDragged(int x, int y, int button){
}
//--------------------------------------------------------------
void ofApp::mousePressed(int x, int y, int button){
}
//--------------------------------------------------------------
void ofApp::mouseReleased(int x, int y, int button){
}
//--------------------------------------------------------------
void ofApp::windowResized(int w, int h){
}
//--------------------------------------------------------------
void ofApp::gotMessage(ofMessage msg){
}
//--------------------------------------------------------------
void ofApp::dragEvent(ofDragInfo dragInfo){
}
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