ofDocsexamples shader 04simpleTexturing src ofApp.h
#pragma once

#include "ofMain.h"

class ofApp : public ofBaseApp{
	public:

    void setup();
    void update();
    void draw();
    
    void keyPressed(int key);
    void keyReleased(int key);
    void mouseMoved(int x, int y);
    void mouseDragged(int x, int y, int button);
    void mousePressed(int x, int y, int button);
    void mouseReleased(int x, int y, int button);
    void windowResized(int w, int h);
    void dragEvent(ofDragInfo dragInfo);
    void gotMessage(ofMessage msg);
    
    ofShader shader;
    ofPlanePrimitive plane;
    ofImage img;
};