#include "Grid.h"
// grid is a custom 3D
// object that we've
// created in this
// example.
void grid::customDraw(){
ofPushStyle();
//give a saturation and lightness
ofSetColor(255, 100, 100);
ofDrawGrid(100.0f);
ofPopStyle();
}
#include "Grid.h"
// grid is a custom 3D
// object that we've
// created in this
// example.
void grid::customDraw(){
ofPushStyle();
//give a saturation and lightness
ofSetColor(255, 100, 100);
ofDrawGrid(100.0f);
ofPopStyle();
}
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