#pragma once
#include "ofMain.h"
// grid is a custom 3D
// object that we've
// created in this
// example.
//
// We inherit from ofNode
class grid : public ofNode {
public:
void customDraw();
};#pragma once
#include "ofMain.h"
// grid is a custom 3D
// object that we've
// created in this
// example.
//
// We inherit from ofNode
class grid : public ofNode {
public:
void customDraw();
};
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