Docs 0.11.0

ofDocsexamples gl textureScreengrabExample src ofApp.h

Sources

src main.cpp src ofApp.cpp src ofApp.h

Comments

See also

documentationofRectangle
documentationofTrueTypeFont::glyph
documentationgtxvector_angle (functions)
documentationgtxeuler_angles (functions)
documentationglm::vec4
documentationglm::vec3
documentationglm::vec2
documentationglm::vec1
documentationglm::quat
documentationglm::mat4x3
documentationglm::mat4x2
documentationglm::mat4
documentationglm::mat3x4
documentationglm::mat3x2
documentationglm::mat3
documentationglm::mat2x4
documentationglm::mat2x3
documentationglm::mat2
documentationglm
documentationgl
documentationofxToggle
guidesSingleboard-Pandaboard
guidesSingleboard-Armv7
guidesSingleboard-Armv7-ko
examplesrectangleAlignmentAndScalingExample
examplesgles
examplessingleLightExample
examplesglewOutput.h
examplesglewOutput.cpp
examplesglInfoExample
openframeworksofRectangle.h
openframeworksofRectangle.cpp
openframeworksgl
addonsofxToggle.h
addonsofxToggle.cpp
#pragma once

#include "ofMain.h"

class ofApp : public ofBaseApp{
	
	public:
		
		void setup();
		void update();
		void draw();
		
		void keyPressed(int key);
		void keyReleased(int key);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased(int x, int y, int button);
		void mouseEntered(int x, int y);
		void mouseExited(int x, int y);
		void windowResized(int w, int h);
		void dragEvent(ofDragInfo dragInfo);
		void gotMessage(ofMessage msg);		
		
		ofTexture		texScreen;
		float 			counter;

};