Docs 0.11.0

ofDocsexamples gl shaderExample src main.cpp

Sources

src main.cpp src ofApp.cpp src ofApp.h

Comments

See also

documentationofRectangle
documentationofTrueTypeFont::glyph
documentationgtxvector_angle (functions)
documentationgtxeuler_angles (functions)
documentationglm::vec4
documentationglm::vec3
documentationglm::vec2
documentationglm::vec1
documentationglm::quat
documentationglm::mat4x3
documentationglm::mat4x2
documentationglm::mat4
documentationglm::mat3x4
documentationglm::mat3x2
documentationglm::mat3
documentationglm::mat2x4
documentationglm::mat2x3
documentationglm::mat2
documentationglm
documentationgl
documentationofxToggle
guidesSingleboard-Pandaboard
guidesSingleboard-Armv7
guidesSingleboard-Armv7-ko
examplesrectangleAlignmentAndScalingExample
examplesgles
examplessingleLightExample
examplesglewOutput.h
examplesglewOutput.cpp
examplesglInfoExample
openframeworksofRectangle.h
openframeworksofRectangle.cpp
openframeworksgl
addonsofxToggle.h
addonsofxToggle.cpp
#include "ofMain.h"
#include "ofApp.h"

//========================================================================
int main( ){

	ofSetLogLevel(OF_LOG_VERBOSE);
	int windowWidth = 1024;
	int windowHeight = 500;
	
	#ifdef TARGET_OPENGLES
    	ofGLESWindowSettings settings;
	settings.width = windowWidth;
	settings.height = windowHeight;
	settings.setGLESVersion(2);
	ofCreateWindow(settings);
	#else
	ofSetupOpenGL(windowWidth, windowHeight, OF_WINDOW);
	#endif

	ofRunApp( new ofApp());

}